Fmodel

  • Install Fmodel by the Fmodel team

  • Launch the program and you should be greeted with the startup screen

  • Set the folder to your Paks folder using the ... button and proceed

  • Click on Settings and change the Unreal Version to your game's version (it will have to restart if changed)

  • If there is red dot next to a pak file, go to Directory > AES and read this

  • Find something you want to replace or modify - start with something simple (I'll be using a texture)

  • Double-click the asset (if a texture then the texture will appear on the right - you can then right-click > Save Texture)