If file extensions aren't showing in file explorer enable them in the view settings

Disabling Objects

This is a useful way to disable actors in game - can be used for stuff like removing annoying enemies and effects among other things

  • Open umodel and find the content you would like to disable (In my case the main menu castle)

  • Recreate the observed folder structure like you would in final paking (because we are dealing with cooked uassets)

A useful shortcut for creating new folders is ctrl+shift+n and you can enter the name and double-press enter to go inside the folder

  • Create a blank text document with the same name as the uasset you want to disable and change the file extension to .uasset

  • Package the folder, place in mod folder and run the game

  • The content should not appear if done correctly