If file extensions aren't showing in file explorer enable them in the view settings
Disabling Objects
This is a useful way to disable actors in game - can be used for stuff like removing annoying enemies and effects among other things
- Open umodel and find the content you would like to disable (In my case the main menu castle)
- Recreate the observed folder structure like you would in final paking (because we are dealing with cooked uassets)
A useful shortcut for creating new folders is ctrl+shift+n and you can enter the name and double-press enter to go inside the folder
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Create a blank text document with the same name as the uasset you want to disable and change the file extension to .uasset
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Package the folder, place in mod folder and run the game
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The content should not appear if done correctly